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Searched refs:keepOwnership (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/include/ui/
DGraphicBuffer.h82 bool keepOwnership);
85 GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership);
/frameworks/native/libs/ui/
DGraphicBuffer.cpp73 native_handle_t* inHandle, bool keepOwnership) in GraphicBuffer() argument
74 : BASE(), mOwner(keepOwnership ? ownHandle : ownNone), in GraphicBuffer()
86 GraphicBuffer::GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership) in GraphicBuffer() argument
87 : BASE(), mOwner(keepOwnership ? ownHandle : ownNone), in GraphicBuffer()