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Searched refs:mFilteringEnabled (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/gui/
DGLConsumer.cpp163 mFilteringEnabled(true), in GLConsumer()
191 mFilteringEnabled(true), in GLConsumer()
788 bool needsRecompute = mFilteringEnabled != enabled; in setFilteringEnabled()
789 mFilteringEnabled = enabled; in setFilteringEnabled()
810 mCurrentTransform, mFilteringEnabled); in computeCurrentTransformMatrixLocked()
/frameworks/native/include/gui/
DGLConsumer.h419 bool mFilteringEnabled; variable