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Searched refs:mFramesQueued (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/libs/EGL/
DeglApi.cpp1022 thread->mFramesQueued).string()); in queueSync()
1025 thread->mFramesQueued++; in queueSync()
1031 FrameCompletionThread() : mFramesQueued(0), mFramesCompleted(0) {} in FrameCompletionThread()
1065 uint32_t mFramesQueued; member in FrameCompletionThread