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Searched refs:mMeshBuffer (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DPatchCache.cpp38 , mMeshBuffer(0) in PatchCache()
48 if (!mMeshBuffer) { in init()
49 glGenBuffers(1, &mMeshBuffer); in init()
53 mRenderState.meshState().bindMeshBuffer(mMeshBuffer); in init()
82 if (mMeshBuffer) { in clear()
84 glDeleteBuffers(1, &mMeshBuffer); in clear()
85 mMeshBuffer = 0; in clear()
DPatchCache.h72 return mMeshBuffer; in getMeshBuffer()
177 GLuint mMeshBuffer; variable