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Searched refs:mOwnInBuffer (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/services/audioflinger/
DEffects.h288 mOwnInBuffer = ownsBuffer;
378 bool mOwnInBuffer; // true if the chain owns its input buffer variable
DEffects.cpp1386 mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX), in EffectChain()
1399 if (mOwnInBuffer) { in ~EffectChain()