Searched refs:mSpotShadowAlpha (Results 1 – 3 of 3) sorted by relevance
338 private final int mSpotShadowAlpha; field in ThreadedRenderer356 mSpotShadowAlpha = (int) (255 * a.getFloat(R.styleable.Lighting_spotShadowAlpha, 0) + 0.5f); in ThreadedRenderer()562 mAmbientShadowAlpha, mSpotShadowAlpha); in setup()
286 uint8_t getSpotShadowAlpha() const { return mSpotShadowAlpha; } in getSpotShadowAlpha()760 uint8_t mSpotShadowAlpha; variable
79 , mSpotShadowAlpha(0) {102 mSpotShadowAlpha = spotShadowAlpha; in initLight()2371 float spotShadowAlpha = mSpotShadowAlpha;