Searched refs:mViewportHeight (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/renderstate/ |
D | RenderState.cpp | 30 , mViewportHeight(0) in RenderState() 130 mViewportHeight = height; in setViewport() 131 glViewport(0, 0, mViewportWidth, mViewportHeight); in setViewport() 137 *outHeight = mViewportHeight; in getViewport() 185 glViewport(0, 0, mViewportWidth, mViewportHeight); in resumeFromFunctorInvoke()
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D | RenderState.h | 128 GLsizei mViewportHeight; variable
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/frameworks/support/graphics/drawable/static/src/android/support/graphics/drawable/ |
D | VectorDrawableCompat.java | 380 mVectorState.mVPathRenderer.mViewportHeight == 0 || in getPixelSize() 387 float viewportHeight = mVectorState.mVPathRenderer.mViewportHeight; in getPixelSize() 536 pathRenderer.mViewportHeight = TypedArrayUtils.getNamedFloat(a, parser, "viewportHeight", in updateStateFromTypedArray() 538 pathRenderer.mViewportHeight); in updateStateFromTypedArray() 543 } else if (pathRenderer.mViewportHeight <= 0) { in updateStateFromTypedArray() 927 float mViewportHeight = 0; field in VectorDrawableCompat.VPathRenderer 965 mViewportHeight = copy.mViewportHeight; in VPathRenderer() 1011 final float scaleY = h / mViewportHeight; in drawPath()
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/frameworks/base/graphics/java/android/graphics/drawable/ |
D | VectorDrawable.java | 531 mVectorState.mViewportHeight == 0 || in getPixelSize() 538 float viewportHeight = mVectorState.mViewportHeight; in getPixelSize() 633 R.styleable.VectorDrawable_viewportHeight, state.mViewportHeight); in updateStateFromTypedArray() 639 } else if (state.mViewportHeight <= 0) { in updateStateFromTypedArray() 787 float mViewportHeight = 0; field in VectorDrawable.VectorDrawableState 847 setViewportSize(copy.mViewportWidth, copy.mViewportHeight); in VectorDrawableState() 949 mViewportHeight = viewportHeight; in setViewportSize()
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/drawable/ |
D | VectorDrawable_Delegate.java | 103 nativePathRenderer.mViewportHeight = viewportHeight; in nSetRendererViewportSize() 1026 private float mViewportHeight = 0; field in VectorDrawable_Delegate.VPathRenderer_Delegate 1082 final float scaleY = h / mViewportHeight; in drawPath()
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