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Searched refs:mvp4 (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
Dmatrix.cpp80 c->transforms.mvp4.loadIdentity(); in ogles_init_matrix()
107 (c->transforms.mvp4.flags & transform_t::FLAGS_2D_PROJECTION)) { in validate_perspective()
510 mvp4.matrix.load(temp_mvp); in update_mvp()
511 mvp4.picker(); in update_mvp()
513 if (mvp4.flags & transform_t::FLAGS_2D_PROJECTION) { in update_mvp()
523 mvp = mvp4; in update_mvp()
714 if (c->transforms.mvp4.flags & transform_t::FLAGS_2D_PROJECTION) in ogles_viewport()
Dcontext.h505 transform_t mvp4; member