Searched refs:overrun (Results 1 – 1 of 1) sorted by relevance
6344 } overrun = OVERRUN_UNKNOWN; in threadLoop() local6360 overrun = OVERRUN_TRUE; in threadLoop()6377 if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) { in threadLoop()6378 overrun = OVERRUN_FALSE; in threadLoop()6413 switch (overrun) { in threadLoop()6921 bool overrun = false; in sync() local6926 overrun = true; in sync()6933 overrun = true; in sync()6939 *hasOverrun = overrun; in sync()