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Searched refs:paintHandle (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/core/jni/android/graphics/
DPaint.cpp103 static jlong initWithPaint(JNIEnv* env, jobject clazz, jlong paintHandle) { in initWithPaint() argument
104 Paint* paint = reinterpret_cast<Paint*>(paintHandle); in initWithPaint()
124 static jint getFlags(JNIEnv* env, jobject, jlong paintHandle) { in getFlags() argument
125 Paint* nativePaint = reinterpret_cast<Paint*>(paintHandle); in getFlags()
134 static void setFlags(JNIEnv* env, jobject, jlong paintHandle, jint flags) { in setFlags() argument
135 Paint* nativePaint = reinterpret_cast<Paint*>(paintHandle); in setFlags()
148 static jint getHinting(JNIEnv* env, jobject, jlong paintHandle) { in getHinting() argument
149 return reinterpret_cast<Paint*>(paintHandle)->getHinting() in getHinting()
153 static void setHinting(JNIEnv* env, jobject, jlong paintHandle, jint mode) { in setHinting() argument
154 reinterpret_cast<Paint*>(paintHandle)->setHinting( in setHinting()
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DRasterizer.cpp80 …static void addLayer(JNIEnv* env, jobject, jlong layerHandle, jlong paintHandle, jfloat dx, jfloat… in addLayer() argument
82 const Paint* paint = reinterpret_cast<Paint *>(paintHandle); in addLayer()
DMovie.cpp67 jfloat fx, jfloat fy, jlong paintHandle) { in movie_draw() argument
71 const android::Paint* p = reinterpret_cast<android::Paint*>(paintHandle); in movie_draw()
DBitmap.cpp1161 jlong srcHandle, jlong paintHandle, in Bitmap_extractAlpha() argument
1165 const android::Paint* paint = reinterpret_cast<android::Paint*>(paintHandle); in Bitmap_extractAlpha()
/frameworks/base/core/jni/
Dandroid_graphics_Canvas.cpp93 jfloat r, jfloat b, jlong paintHandle, jint flagsHandle) { in saveLayer() argument
94 Paint* paint = reinterpret_cast<Paint*>(paintHandle); in saveLayer()
214 static void drawPaint(JNIEnv* env, jobject, jlong canvasHandle, jlong paintHandle) { in drawPaint() argument
215 Paint* paint = reinterpret_cast<Paint*>(paintHandle); in drawPaint()
220 jlong paintHandle) { in drawPoint() argument
221 const Paint* paint = reinterpret_cast<Paint*>(paintHandle); in drawPoint()
226 jint offset, jint count, jlong paintHandle) { in drawPoints() argument
237 const Paint* paint = reinterpret_cast<Paint*>(paintHandle); in drawPoints()
242 jfloat stopX, jfloat stopY, jlong paintHandle) { in drawLine() argument
243 Paint* paint = reinterpret_cast<Paint*>(paintHandle); in drawLine()
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/frameworks/base/graphics/java/android/graphics/
DMovie.java40 private native void nDraw(long nativeCanvas, float x, float y, long paintHandle); in nDraw() argument
DCanvas.java2054 long paintHandle); in native_drawPoint() argument
2057 long paintHandle); in native_drawPoints() argument
2063 long paintHandle); in native_drawLines() argument