Searched refs:rd7 (Results 1 – 1 of 1) sorted by relevance
1492 float rd1=0,rd4=0, rd6=0,rd7=0, rd8=0; in getAngleChange() local1546 rd7 = pri2 * ri1 + pri5 * ri4 + pri8 * ri7; //rd[2][1] in getAngleChange()1550 angleChange[1] = (float)Math.asin(-rd7); in getAngleChange()