/frameworks/support/transition/tests/src/android/support/transition/ |
D | SceneTest.java | 37 Scene scene = new Scene(root); in testGetSceneRoot() local 38 assertThat(scene.getSceneRoot(), is(sameInstance(root))); in testGetSceneRoot() 47 Scene scene = new Scene(root, layout); in testSceneWithViewGroup() local 50 scene.setEnterAction(enterAction); in testSceneWithViewGroup() 51 scene.setExitAction(exitAction); in testSceneWithViewGroup() 52 scene.enter(); in testSceneWithViewGroup() 57 scene.exit(); in testSceneWithViewGroup() 67 Scene scene = new Scene(root, view); in testSceneWithView() local 70 scene.setEnterAction(enterAction); in testSceneWithView() 71 scene.setExitAction(exitAction); in testSceneWithView() [all …]
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/frameworks/base/docs/html/training/transitions/ |
D | scenes.jd | 17 values. The transitions framework can run animations between a starting and an ending scene. 18 The starting scene is often determined automatically from the current state of the user 19 interface. For the ending scene, the framework enables you to create a scene from a layout 22 <p>This lesson shows you how to create scenes in your app and how to define scene actions. 36 scene represents the state of the view hierarchy at the time you created the 38 recreate the scene. The framework creates the scene from the entire view hierarchy in the 39 file; you can not create a scene from part of a layout file.</p> 42 the scene root from your layout as a {@link android.view.ViewGroup} instance and then call the 44 scene root and the resource ID of the layout file that contains the view hierarchy for the 45 scene.</p> [all …]
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D | overview.jd | 88 scene. This procedure is described in detail in the remaining lessons in this class.</p> 94 <p>A scene stores the state of a view hierarchy, including all its views and their property 96 Storing the view hierarchy state in a scene enables you to transition into that state from 97 another scene. The framework provides the {@link android.transition.Scene} class to represent 98 a scene.</p> 101 {@link android.view.ViewGroup} objects in your code. Creating a scene in your code is useful 104 <p>In most cases, you do not create a starting scene explicitly. If you have applied a 105 transition, the framework uses the previous ending scene as the starting scene for any 109 <p>A scene can also define its own actions that run when you make a scene change. For example, 110 this feature is useful for cleaning up view settings after you transition to a scene.</p> [all …]
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D | custom-transitions.jd | 77 method. The framework calls this method for every view in the starting scene. The method 125 once for every target view in the ending scene. In all other respects, {@link 150 <p>To animate the changes to a view between its state in the starting scene and its state in 151 the ending scene, you provide an animator by overriding the {@link 153 framework calls this method, it passes in the scene root view and the {@link 160 implemented as a custom transition. If the starting scene has five targets of which two are 161 removed from the ending scene, and the ending scene has the three targets from the starting 162 scene plus a new target, then the framework calls {@link 164 animate the fading out and fading in of the targets that stay in both scene objects; two more calls 165 animate the fading out of the targets removed from the ending scene; and one call [all …]
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/frameworks/support/transition/src/android/support/transition/ |
D | TransitionManager.java | 65 public static void go(@NonNull Scene scene) { in go() argument 66 sImpl.go(scene.mImpl); in go() 83 public static void go(@NonNull Scene scene, @Nullable Transition transition) { in go() argument 84 sImpl.go(scene.mImpl, transition == null ? null : transition.mImpl); in go() 137 public void setTransition(@NonNull Scene scene, @Nullable Transition transition) { in setTransition() argument 138 mImpl.setTransition(scene.mImpl, transition == null ? null : transition.mImpl); in setTransition() 167 public void transitionTo(@NonNull Scene scene) { in transitionTo() argument 168 mImpl.transitionTo(scene.mImpl); in transitionTo()
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D | Scene.java | 81 private Scene(SceneImpl scene) { in Scene() argument 82 mImpl = scene; in Scene() 110 Scene scene = scenes.get(layoutId); in getSceneForLayout() local 111 if (scene != null) { in getSceneForLayout() 112 return scene; in getSceneForLayout() 114 scene = new Scene(sImpl.getSceneForLayout(sceneRoot, layoutId, context)); in getSceneForLayout() 115 scenes.put(layoutId, scene); in getSceneForLayout() 116 return scene; in getSceneForLayout()
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/frameworks/base/core/java/android/transition/ |
D | TransitionManager.java | 116 public void setTransition(Scene scene, Transition transition) { in setTransition() argument 117 mSceneTransitions.put(scene, transition); in setTransition() 151 private Transition getTransition(Scene scene) { in getTransition() argument 153 ViewGroup sceneRoot = scene.getSceneRoot(); in getTransition() 158 ArrayMap<Scene, Transition> sceneTransitionMap = mScenePairTransitions.get(scene); in getTransition() 167 transition = mSceneTransitions.get(scene); in getTransition() 181 private static void changeScene(Scene scene, Transition transition) { in changeScene() argument 183 final ViewGroup sceneRoot = scene.getSceneRoot(); in changeScene() 201 scene.enter(); in changeScene() 342 public void transitionTo(Scene scene) { in transitionTo() argument [all …]
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D | Scene.java | 62 Scene scene = scenes.get(layoutId); in getSceneForLayout() local 63 if (scene != null) { in getSceneForLayout() 64 return scene; in getSceneForLayout() 66 scene = new Scene(sceneRoot, layoutId, context); in getSceneForLayout() 67 scenes.put(layoutId, scene); in getSceneForLayout() 68 return scene; in getSceneForLayout() 197 static void setCurrentScene(View view, Scene scene) { in setCurrentScene() argument 198 view.setTagInternal(com.android.internal.R.id.current_scene, scene); in setCurrentScene()
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/frameworks/ex/camera2/portability/src/com/android/ex/camera2/portability/ |
D | AndroidCameraCapabilities.java | 131 for (String scene : supportedSceneModes) { in buildSceneModes() 132 if (Camera.Parameters.SCENE_MODE_AUTO.equals(scene)) { in buildSceneModes() 134 } else if (Camera.Parameters.SCENE_MODE_ACTION.equals(scene)) { in buildSceneModes() 136 } else if (Camera.Parameters.SCENE_MODE_BARCODE.equals(scene)) { in buildSceneModes() 138 } else if (Camera.Parameters.SCENE_MODE_BEACH.equals(scene)) { in buildSceneModes() 140 } else if (Camera.Parameters.SCENE_MODE_CANDLELIGHT.equals(scene)) { in buildSceneModes() 142 } else if (Camera.Parameters.SCENE_MODE_FIREWORKS.equals(scene)) { in buildSceneModes() 144 } else if (Camera.Parameters.SCENE_MODE_HDR.equals(scene)) { in buildSceneModes() 146 } else if (Camera.Parameters.SCENE_MODE_LANDSCAPE.equals(scene)) { in buildSceneModes() 148 } else if (Camera.Parameters.SCENE_MODE_NIGHT.equals(scene)) { in buildSceneModes() [all …]
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/frameworks/support/transition/ics/android/support/transition/ |
D | TransitionManagerPort.java | 86 private static void changeScene(ScenePort scene, TransitionPort transition) { in changeScene() argument 88 final ViewGroup sceneRoot = scene.getSceneRoot(); in changeScene() 103 scene.enter(); in changeScene() 150 public static void go(ScenePort scene) { in go() argument 151 changeScene(scene, sDefaultTransition); in go() 154 public static void go(ScenePort scene, TransitionPort transition) { in go() argument 155 changeScene(scene, transition); in go() 180 public void setTransition(ScenePort scene, TransitionPort transition) { in setTransition() argument 181 mSceneTransitions.put(scene, transition); in setTransition() 203 private TransitionPort getTransition(ScenePort scene) { in getTransition() argument [all …]
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D | TransitionManagerIcs.java | 24 public void setTransition(SceneImpl scene, TransitionImpl transition) { in setTransition() argument 25 mTransitionManager.setTransition(((SceneIcs) scene).mScene, in setTransition() 36 public void transitionTo(SceneImpl scene) { in transitionTo() argument 37 mTransitionManager.transitionTo(((SceneIcs) scene).mScene); in transitionTo()
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D | TransitionManagerStaticsIcs.java | 24 public void go(SceneImpl scene) { in go() argument 25 TransitionManagerPort.go(((SceneIcs) scene).mScene); in go() 29 public void go(SceneImpl scene, TransitionImpl transition) { in go() argument 30 TransitionManagerPort.go(((SceneIcs) scene).mScene, in go()
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D | SceneStaticsIcs.java | 26 SceneIcs scene = new SceneIcs(); in getSceneForLayout() local 27 scene.mScene = ScenePort.getSceneForLayout(sceneRoot, layoutId, context); in getSceneForLayout() 28 return scene; in getSceneForLayout()
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/frameworks/support/transition/kitkat/android/support/transition/ |
D | TransitionManagerKitKat.java | 26 public void setTransition(SceneImpl scene, TransitionImpl transition) { in setTransition() argument 27 mTransitionManager.setTransition(((SceneWrapper) scene).mScene, in setTransition() 39 public void transitionTo(SceneImpl scene) { in transitionTo() argument 40 mTransitionManager.transitionTo(((SceneWrapper) scene).mScene); in transitionTo()
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D | TransitionManagerStaticsKitKat.java | 24 public void go(SceneImpl scene) { in go() argument 25 android.transition.TransitionManager.go(((SceneWrapper) scene).mScene); in go() 29 public void go(SceneImpl scene, TransitionImpl transition) { in go() argument 30 android.transition.TransitionManager.go(((SceneWrapper) scene).mScene, in go()
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D | SceneStaticsKitKat.java | 26 SceneKitKat scene = new SceneKitKat(); in getSceneForLayout() local 27 scene.mScene = android.transition.Scene.getSceneForLayout(sceneRoot, layoutId, context); in getSceneForLayout() 28 return scene; in getSceneForLayout()
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/frameworks/support/transition/api21/android/support/transition/ |
D | SceneStaticsApi21.java | 26 SceneApi21 scene = new SceneApi21(); in getSceneForLayout() local 27 scene.mScene = android.transition.Scene.getSceneForLayout(sceneRoot, layoutId, context); in getSceneForLayout() 28 return scene; in getSceneForLayout()
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/frameworks/base/tests/TransitionTests/src/com/android/transitiontests/ |
D | ResourceLoadingTest.java | 66 Scene scene = Scene.getSceneForLayout(mSceneRoot, R.layout.search_screen, this); in sendMessage() local 67 mTransitionManager.transitionTo(scene); in sendMessage() 70 Scene scene = Scene.getSceneForLayout(mSceneRoot, R.layout.results_screen, this); in sendMessage() local 71 mTransitionManager.transitionTo(scene); in sendMessage()
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D | UniqueIds.java | 47 ToggleScene scene = new ToggleScene(container, button); in onCreate() local 48 mSceneMap.put(button, scene); in onCreate() 51 scene = new ToggleScene(container, button); in onCreate() 52 mSceneMap.put(button, scene); in onCreate()
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D | LoginActivityFromResources.java | 44 public void applyScene(Scene scene) { in applyScene() argument 45 mTransitionManager.transitionTo(scene); in applyScene() 46 mCurrentScene = scene; in applyScene()
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/frameworks/base/libs/hwui/tests/macrobench/ |
D | TestSceneRunner.cpp | 69 std::unique_ptr<TestScene> scene(info.createScene(opts)); in run() local 79 [&scene, width, height](RenderProperties& props, TestCanvas& canvas) { in run() 81 scene->createContent(width, height, canvas); in run() 112 scene->doFrame(i); in run()
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/frameworks/support/transition/base/android/support/transition/ |
D | TransitionManagerImpl.java | 24 public abstract void setTransition(SceneImpl scene, TransitionImpl transition); in setTransition() argument 29 public abstract void transitionTo(SceneImpl scene); in transitionTo() argument
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D | TransitionManagerStaticsImpl.java | 26 public abstract void go(SceneImpl scene); in go() argument 28 public abstract void go(SceneImpl scene, TransitionImpl transition); in go() argument
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/frameworks/support/samples/SupportTransitionDemos/src/com/example/android/support/transition/widget/ |
D | BasicUsage.java | 39 void go(Scene scene) { in go() argument 40 TransitionManager.go(scene); in go()
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
D | PlayAnimationThread.java | 30 public PlayAnimationThread(Animator animator, RenderSessionImpl scene, String animName, in PlayAnimationThread() argument 32 super(scene, animName, listener); in PlayAnimationThread()
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