Searched refs:settled (Results 1 – 4 of 4) sorted by relevance
258 /** Called when a drawer has settled in a completely closed state. */265 /** Called when a drawer has settled in a completely open state. */338 /** Called when a drawer has settled in a completely closed state. */344 /** Called when a drawer has settled in a completely open state. */
33 the total of Android and iOS users in each market, they settled on a list of
5611 bool settled = when >= mPointerGesture.firstTouchTime in preparePointerGestures() local5617 } else if (!settled && currentFingerCount > lastFingerCount) { in preparePointerGestures()
8034 public void recordDailyStatsIfNeededLocked(boolean settled) { in recordDailyStatsIfNeededLocked() argument8038 } else if (settled && currentTime >= mNextMinDailyDeadline) { in recordDailyStatsIfNeededLocked()