Searched refs:textureNames (Results 1 – 12 of 12) sorted by relevance
/frameworks/rs/driver/ |
D | rsdProgram.cpp | 38 const char** textureNames, size_t textureNamesCount, in rsdProgramVertexInit() argument 41 textureNames, textureNamesCount, textureNamesLength); in rsdProgramVertexInit() 85 const char** textureNames, size_t textureNamesCount, in rsdProgramFragmentInit() argument 88 textureNames, textureNamesCount, textureNamesLength); in rsdProgramFragmentInit()
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D | rsdShader.h | 43 const char** textureNames, size_t textureNamesCount, 131 void init(const char** textureNames, size_t textureNamesCount,
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D | rsdProgramVertex.h | 25 const char** textureNames, size_t textureNamesCount,
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D | rsdProgramFragment.h | 26 const char** textureNames, size_t textureNamesCount,
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D | rsdShader.cpp | 34 const char** textureNames, size_t textureNamesCount, in RsdShader() argument 41 init(textureNames, textureNamesCount, textureNamesLength); in RsdShader() 44 mTextureNames.push(String8(textureNames[i], textureNamesLength[i])); in RsdShader() 117 void RsdShader::init(const char** textureNames, size_t textureNamesCount, in init() argument 133 mUniformNames[uniformCount].append(textureNames[ct], textureNamesLength[ct]); in init()
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/frameworks/rs/ |
D | rsProgramFragment.cpp | 26 … const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, in ProgramFragment() argument 35 textureNames, textureNamesCount, textureNamesLength); in ProgramFragment() 138 const char** textureNames, in rsi_ProgramFragmentCreate() argument 143 textureNames, textureNamesCount, textureNamesLength, in rsi_ProgramFragmentCreate()
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D | rsg.spec | 44 param const char ** textureNames 52 param const char ** textureNames
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D | rsProgramVertex.cpp | 26 … const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, in ProgramVertex() argument 31 textureNames, textureNamesCount, textureNamesLength); in ProgramVertex() 245 const char** textureNames, size_t textureNamesCount, in rsi_ProgramVertexCreate() argument 249 textureNames, textureNamesCount, textureNamesLength, in rsi_ProgramVertexCreate()
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D | rsProgramFragment.h | 31 … const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength,
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D | rsProgramVertex.h | 31 … const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength,
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D | rs_hal.h | 328 const char** textureNames, size_t textureNamesCount, 337 const char** textureNames, size_t textureNamesCount,
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D | rsFont.cpp | 503 const char *textureNames[] = { "Tex0" }; in initRenderState() local 527 textureNames, numTextures, textureNamesLengths, in initRenderState()
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