Searched refs:zz (Results 1 – 7 of 7) sorted by relevance
153 Int i, zz; in BlockQuantDequantH263Inter() local222 zz = ZZTab[i]; /* zigzag order */ in BlockQuantDequantH263Inter()233 qcoeff[zz>>1] = q_value; in BlockQuantDequantH263Inter()242 if ((zz >> 1) > 31) bitmapzz[1] |= (1 << (63 - (zz >> 1))); in BlockQuantDequantH263Inter()243 else bitmapzz[0] |= (1 << (31 - (zz >> 1))); in BlockQuantDequantH263Inter()548 Int i, zz; in BlockQuantDequantMPEGInter() local613 zz = ZZTab[i]; /* zigzag order */ in BlockQuantDequantMPEGInter()619 qcoeff[zz>>1] = q_value; in BlockQuantDequantMPEGInter()629 if ((zz >> 1) > 31) bitmapzz[1] |= (1 << (63 - (zz >> 1))); in BlockQuantDequantMPEGInter()630 else bitmapzz[0] |= (1 << (31 - (zz >> 1))); in BlockQuantDequantMPEGInter()
1795 Int *zz, nc, zzorder; in RunLevel() local1811 zz = (Int *) zigzag_inv; in RunLevel()1843 zz = (Int *)zigzag_v_inv; in RunLevel()1846 zz = (Int *)zigzag_h_inv; in RunLevel()1852 for (j = intra, zz += intra; j < nc; j++, zz++) in RunLevel()1854 zzorder = *zz; in RunLevel()
143 double zz = x[3] * x[3]; in matrix() local146 m[0] = 1 - 2 * (yy + zz); in matrix()151 m[5] = 1 - 2 * (xx + zz); in matrix()
40 float zz = q->z * q->z; in rsQuaternionGetMatrixUnit() local43 m->m[0] = 1.0f - 2.0f * ( yy + zz ); in rsQuaternionGetMatrixUnit()47 m->m[5] = 1.0f - 2.0f * ( xx + zz ); in rsQuaternionGetMatrixUnit()
82 float zz = q->z * q->z;85 m->m[0] = 1.0f - 2.0f * ( yy + zz );89 m->m[5] = 1.0f - 2.0f * ( xx + zz );
99 float zz = q->z * q->z;102 m->m[0] = 1.0f - 2.0f * ( yy + zz );106 m->m[5] = 1.0f - 2.0f * ( xx + zz );
435 <img src="{@docRoot}images/jb-pseudo-locale-zz.png" alt="" width="260" style="margin-bottom:0;">