Searched refs:blit_engine_ (Results 1 – 4 of 4) sorted by relevance
89 blit_engine_ = new BlitEngineC2d(); in Init()90 if (!blit_engine_) { in Init()93 if (blit_engine_->Init() < 0) { in Init()95 delete blit_engine_; in Init()96 blit_engine_ = NULL; in Init()122 if (blit_engine_) { in Deinit()123 blit_engine_->DeInit(); in Deinit()124 delete blit_engine_; in Deinit()125 blit_engine_ = NULL; in Deinit()270 if (blit_engine_) { in SetFrameDumpConfig()[all …]
209 BlitEngine *blit_engine_ = NULL; variable
243 blit_engine_ = new BlitEngineC2d(); in Init()244 if (!blit_engine_) { in Init()247 if (blit_engine_->Init() < 0) { in Init()249 delete blit_engine_; in Init()250 blit_engine_ = NULL; in Init()270 if (blit_engine_) { in Deinit()271 blit_engine_->DeInit(); in Deinit()272 delete blit_engine_; in Deinit()273 blit_engine_ = NULL; in Deinit()684 if (blit_engine_) { in SetFrameDumpConfig()[all …]
265 BlitEngine *blit_engine_ = NULL; variable