Searched refs:AudioDaemon (Results 1 – 3 of 3) sorted by relevance
34 void AudioDaemon::InitializeHandler() { in InitializeHandler()52 base::Bind(&AudioDaemon::Callback, weak_ptr_factory_.GetWeakPtr(), in InitializeHandler()64 void AudioDaemon::ConnectToAPS() { in ConnectToAPS()71 base::Bind(&AudioDaemon::ConnectToAPS, weak_ptr_factory_.GetWeakPtr()), in ConnectToAPS()78 base::Bind(&AudioDaemon::OnAPSDisconnected, in ConnectToAPS()88 void AudioDaemon::OnAPSDisconnected() { in OnAPSDisconnected()99 int AudioDaemon::OnInit() { in OnInit()110 void AudioDaemon::Callback(base::File* file) { in Callback()
34 class AudioDaemon : public Daemon {36 AudioDaemon() {} in AudioDaemon() function68 base::WeakPtrFactory<AudioDaemon> weak_ptr_factory_{this};
25 brillo::AudioDaemon audio_daemon; in main()