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Searched refs:AudioDaemon (Results 1 – 3 of 3) sorted by relevance

/system/media/brillo/audio/audioservice/
Daudio_daemon.cpp34 void AudioDaemon::InitializeHandler() { in InitializeHandler()
52 base::Bind(&AudioDaemon::Callback, weak_ptr_factory_.GetWeakPtr(), in InitializeHandler()
64 void AudioDaemon::ConnectToAPS() { in ConnectToAPS()
71 base::Bind(&AudioDaemon::ConnectToAPS, weak_ptr_factory_.GetWeakPtr()), in ConnectToAPS()
78 base::Bind(&AudioDaemon::OnAPSDisconnected, in ConnectToAPS()
88 void AudioDaemon::OnAPSDisconnected() { in OnAPSDisconnected()
99 int AudioDaemon::OnInit() { in OnInit()
110 void AudioDaemon::Callback(base::File* file) { in Callback()
Daudio_daemon.h34 class AudioDaemon : public Daemon {
36 AudioDaemon() {} in AudioDaemon() function
68 base::WeakPtrFactory<AudioDaemon> weak_ptr_factory_{this};
Dmain_audio_service.cpp25 brillo::AudioDaemon audio_daemon; in main()