Searched refs:BLUE (Results 1 – 5 of 5) sorted by relevance
91 BLUE = GGL_INDEX_BLUE, enumerator
287 c->state.fog.color[GGLFormat::BLUE] = (b - (b>>8))>>8; in ggl_fogColor3xv()522 if (b) mask |= 1 << GGLFormat::BLUE; in ggl_colorMask()
182 (i==GGLFormat::GREEN || i==GGLFormat::BLUE)) { in write_pixel()
1684 gen.argb[GGLFormat::BLUE ].c = ci.ydbdy; in init_y()1685 gen.argb[GGLFormat::BLUE ].dx = c->shade.dbdx; in init_y()
168 (i==GGLFormat::GREEN || i==GGLFormat::BLUE)) { in scanline_core()284 build_component(pixel, parts, GGLFormat::BLUE, regs); in scanline_core()