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Searched refs:GGL_AND_INVERTED (Results 1 – 4 of 4) sorted by relevance

/system/core/libpixelflinger/include/pixelflinger/
Dpixelflinger.h144 GGL_AND_INVERTED = 0x1504, // ~s & d enumerator
/system/core/libpixelflinger/
Dbuffer.cpp235 case GGL_AND_INVERTED: return ~s & d; in logic_op()
/system/core/libpixelflinger/codeflinger/
DGGLAssembler.cpp836 case GGL_AND_INVERTED: BIC(AL, 0, pixel.reg, d.reg, s.reg); break; in build_logic_op()
Dtexturing.cpp242 case GGL_AND_INVERTED: in decodeLogicOpNeeds()