Searched refs:SPAN_BITS (Results 1 – 1 of 1) sorted by relevance
1914 const uint32_t SPAN_BITS = 5; in scanline_perspective() local1919 uint32_t remainder = xc & ((1<<SPAN_BITS)-1); in scanline_perspective()1920 uint32_t numSpans = xc >> SPAN_BITS; in scanline_perspective()1927 const int32_t dwdx = c->shade.dwdx << SPAN_BITS; in scanline_perspective()1971 else v += (tmu.shade.st[j].dx)<<SPAN_BITS; in scanline_perspective()1976 else dvdx >>= SPAN_BITS; in scanline_perspective()1994 c->iterators.xr = xl = xl + (span ? span : (1<<SPAN_BITS)); in scanline_perspective()2005 const uint32_t SPAN_BITS = 5; in scanline_perspective_single() local2033 int32_t premainder = xc & ((1<<SPAN_BITS)-1); in scanline_perspective_single()2034 uint32_t numSpans = xc >> SPAN_BITS; in scanline_perspective_single()[all …]