Searched refs:bufferedBlocks (Results 1 – 2 of 2) sorted by relevance
122 if (context->bufferedBlocks == 0) { in DecodeBody()136 context->bufferedBlocks = context->common.frameInfo.nrof_blocks; in DecodeBody()142 if (decode_block_count > context->bufferedBlocks) { in DecodeBody()143 decode_block_count = context->bufferedBlocks; in DecodeBody()152 OI_UINT start_block = context->common.frameInfo.nrof_blocks - context->bufferedBlocks; in DecodeBody()156 OI_ASSERT(context->bufferedBlocks >= decode_block_count); in DecodeBody()157 context->bufferedBlocks -= decode_block_count; in DecodeBody()175 if (context->bufferedBlocks > 0) { in DecodeBody()194 if (context->bufferedBlocks == 0) { in internal_DecodeRaw()359 context->bufferedBlocks = 0; in OI_CODEC_SBC_SkipFrame()
201 OI_UINT8 bufferedBlocks; member