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Searched refs:fragment_parts_t (Results 1 – 3 of 3) sorted by relevance

/system/core/libpixelflinger/codeflinger/
DGGLAssembler.h297 struct fragment_parts_t { struct
408 void build_scanline_prolog( fragment_parts_t& parts,
411 void build_smooth_shade(const fragment_parts_t& parts);
414 const fragment_parts_t& parts,
421 const fragment_parts_t& parts,
426 void init_iterated_color(fragment_parts_t& parts, const reg_t& x);
429 const fragment_parts_t& parts,
441 void build_textures( fragment_parts_t& parts,
444 void filter8( const fragment_parts_t& parts,
449 void filter16( const fragment_parts_t& parts,
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DGGLAssembler.cpp189 fragment_parts_t parts; in scanline_core()
352 fragment_parts_t& parts, const needs_t& needs) in build_scanline_prolog()
456 const fragment_parts_t& parts, in build_component()
484 const fragment_parts_t& parts, in build_incoming_component()
629 void GGLAssembler::build_smooth_shade(const fragment_parts_t& parts) in build_smooth_shade()
671 const fragment_parts_t& parts, Scratch& regs) in build_coverage_application()
697 const fragment_parts_t& /*parts*/) in build_alpha_test() argument
724 const fragment_parts_t& parts, uint32_t mask) in build_depth_test()
788 void GGLAssembler::build_iterate_z(const fragment_parts_t& parts) in build_iterate_z()
799 void GGLAssembler::build_iterate_f(const fragment_parts_t& /*parts*/) in build_iterate_f() argument
Dtexturing.cpp39 void GGLAssembler::init_iterated_color(fragment_parts_t& parts, const reg_t& x) in init_iterated_color()
178 const fragment_parts_t& parts, in build_iterated_color()
400 void GGLAssembler::build_textures( fragment_parts_t& parts, in build_textures()
655 const fragment_parts_t& parts) in build_iterate_texture_coordinates()
693 const fragment_parts_t& /*parts*/, in filter8() argument
760 const fragment_parts_t& /*parts*/, in filter16() argument
878 const fragment_parts_t& /*parts*/, in filter24() argument
888 const fragment_parts_t& /*parts*/, in filter32() argument
977 const fragment_parts_t& parts, in build_texture_environment()