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Searched refs:iterated_packed (Results 1 – 3 of 3) sorted by relevance

/system/core/libpixelflinger/codeflinger/
Dtexturing.cpp53 parts.iterated_packed = 0; in init_iterated_color()
123 parts.iterated_packed = 1; in init_iterated_color()
187 if (parts.iterated_packed) { in build_iterated_color()
DGGLAssembler.h300 uint32_t iterated_packed : 1; member
DGGLAssembler.cpp631 if (mSmooth && !parts.iterated_packed) { in build_smooth_shade()