Searched refs:mBuilderContext (Results 1 – 5 of 5) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
D | GGLAssembler.h | 35 ADDR_LDR(AL, REG, mBuilderContext.Rctx, immed12_pre(GGL_OFFSETOF(FIELD))) 38 ADDR_STR(AL, REG, mBuilderContext.Rctx, immed12_pre(GGL_OFFSETOF(FIELD))) 41 LDR(AL, REG, mBuilderContext.Rctx, immed12_pre(GGL_OFFSETOF(FIELD))) 44 STR(AL, REG, mBuilderContext.Rctx, immed12_pre(GGL_OFFSETOF(FIELD))) 529 builder_context_t mBuilderContext; variable
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D | GGLAssembler.cpp | 107 mBuilderContext.needs = needs; in scanline_core() 108 mBuilderContext.c = c; in scanline_core() 109 mBuilderContext.Rctx = reserveReg(R0); // context always in R0 in scanline_core() 262 const int ctxtReg = mBuilderContext.Rctx; in scanline_core() 355 int Rctx = mBuilderContext.Rctx; in build_scanline_prolog() 727 const needs_t& needs = mBuilderContext.needs; in build_depth_test() 790 const needs_t& needs = mBuilderContext.needs; in build_iterate_z() 801 const needs_t& needs = mBuilderContext.needs; in build_iterate_f() 817 const needs_t& needs = mBuilderContext.needs; in build_logic_op() 966 const needs_t& needs = mBuilderContext.needs; in build_masking()
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D | texturing.cpp | 41 context_t const* c = mBuilderContext.c; in init_iterated_color() 42 const needs_t& needs = mBuilderContext.needs; in init_iterated_color() 325 context_t const* c = mBuilderContext.c; in init_textures() 326 const needs_t& needs = mBuilderContext.needs; in init_textures() 327 int Rctx = mBuilderContext.Rctx; in init_textures() 403 context_t const* c = mBuilderContext.c; in build_textures() 404 const needs_t& needs = mBuilderContext.needs; in build_textures() 405 int Rctx = mBuilderContext.Rctx; in build_textures() 1204 LDRB(AL, color.reg, mBuilderContext.Rctx, in blend()
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D | load_store.cpp | 231 const needs_t& needs = mBuilderContext.needs; in downshift()
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D | blending.cpp | 47 LDRB(AL, fogColor.reg, mBuilderContext.Rctx, in build_fog()
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