Searched refs:q0 (Results 1 – 2 of 2) sorted by relevance
/system/core/libpixelflinger/ |
D | col32cb16blend_neon.S | 58 vshll.u8 q0, d0, #5 // shift up red and widen 90 vadd.u16 q8, q8, q0 // add src red to dst red0 97 vadd.u16 q13, q13, q0 // add src red to dst red1
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D | scanline.cpp | 1924 int32_t q0 = gglRecipQ(w0, 30); in scanline_perspective() local 1925 const int iwscale = 32 - gglClz(q0); in scanline_perspective() 1944 tc[i].sqtq.sq = gglMulx(s, q0, iwscale); in scanline_perspective() 1945 tc[i].sqtq.tq = gglMulx(t, q0, iwscale); in scanline_perspective() 1996 q0 = q1; in scanline_perspective()
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