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Searched refs:q0 (Results 1 – 2 of 2) sorted by relevance

/system/core/libpixelflinger/
Dcol32cb16blend_neon.S58 vshll.u8 q0, d0, #5 // shift up red and widen
90 vadd.u16 q8, q8, q0 // add src red to dst red0
97 vadd.u16 q13, q13, q0 // add src red to dst red1
Dscanline.cpp1924 int32_t q0 = gglRecipQ(w0, 30); in scanline_perspective() local
1925 const int iwscale = 32 - gglClz(q0); in scanline_perspective()
1944 tc[i].sqtq.sq = gglMulx(s, q0, iwscale); in scanline_perspective()
1945 tc[i].sqtq.tq = gglMulx(t, q0, iwscale); in scanline_perspective()
1996 q0 = q1; in scanline_perspective()