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Searched refs:reg_t (Results 1 – 4 of 4) sorted by relevance

/system/core/libpixelflinger/codeflinger/
DGGLAssembler.h206 struct reg_t { struct
207 reg_t() : reg(-1), flags(0) { in reg_t() argument
209 reg_t(int r, int f=0)
219 struct integer_t : public reg_t { argument
220 integer_t() : reg_t(), s(0) { in integer_t()
223 : reg_t(r, f), s(sz) { in reg_t() function
226 reg_t::setTo(r, f); s=sz;
232 struct pixel_t : public reg_t {
233 pixel_t() : reg_t() { in pixel_t()
237 : reg_t(r, f), format(*fmt) { in reg_t() function
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DGGLAssembler.cpp264 parts.dither = reg_t(regs.obtain()); in scanline_core()
417 parts.z = reg_t(obtainReg()); in build_scanline_prolog()
439 init_textures(parts.coords, reg_t(Rx), reg_t(Ry)); in build_scanline_prolog()
443 init_iterated_color(parts, reg_t(Rx)); in build_scanline_prolog()
994 const pointer_t& d, const pointer_t& b, const reg_t& o) in base_offset()
Dtexturing.cpp39 void GGLAssembler::init_iterated_color(fragment_parts_t& parts, const reg_t& x) in init_iterated_color()
323 const reg_t& x, const reg_t& y) in init_textures()
359 reg_t& s = coords[i].s; in init_textures()
360 reg_t& t = coords[i].t; in init_textures()
453 reg_t& s = parts.coords[i].s; in build_textures()
454 reg_t& t = parts.coords[i].t; in build_textures()
Dload_store.cpp229 pixel_t& d, int component, component_t s, const reg_t& dither) in downshift()