Searched refs:spill (Results 1 – 2 of 2) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
D | texturing.cpp | 383 CONTEXT_STORE(s.reg, generated_vars.texture[i].spill[0]); in init_textures() 384 CONTEXT_STORE(t.reg, generated_vars.texture[i].spill[1]); in init_textures() 433 Spill spill(registerFile(), *this, spill_list); in build_textures() local 459 CONTEXT_LOAD(s.reg, generated_vars.texture[i].spill[0]); in build_textures() 460 CONTEXT_LOAD(t.reg, generated_vars.texture[i].spill[1]); in build_textures() 610 CONTEXT_STORE(s.reg, generated_vars.texture[i].spill[0]); in build_textures() 611 CONTEXT_STORE(t.reg, generated_vars.texture[i].spill[1]); in build_textures() 675 CONTEXT_LOAD(s, generated_vars.texture[i].spill[0]); in build_iterate_texture_coordinates() 676 CONTEXT_LOAD(t, generated_vars.texture[i].spill[1]); in build_iterate_texture_coordinates() 685 CONTEXT_STORE(s, generated_vars.texture[i].spill[0]); in build_iterate_texture_coordinates() [all …]
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/system/core/libpixelflinger/include/private/pixelflinger/ |
D | ggl_context.h | 488 int32_t spill[2]; 501 int32_t spill[3];
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