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/system/core/libpixelflinger/
Dscanline.cpp2148 surface_t* tex = &(c->state.texture[0].surface); in scanline_t32cb16() local
2151 uint32_t *src = reinterpret_cast<uint32_t*>(tex->data)+(u+(tex->stride*v)); in scanline_t32cb16()
2195 surface_t* tex = &(c->state.texture[0].surface); in scanline_t32cb16blend() local
2198 uint32_t *src = reinterpret_cast<uint32_t*>(tex->data)+(u+(tex->stride*v)); in scanline_t32cb16blend()
2267 surface_t* tex = &(c->state.texture[0].surface); in scanline_memcpy() local
2270 uint8_t *src = reinterpret_cast<uint8_t*>(tex->data) + in scanline_memcpy()
2271 (u + (tex->stride * v)) * fp->size; in scanline_memcpy()
2358 surface_t* tex = &(c->state.texture[0].surface); in rect_memcpy() local
2361 uint8_t *src = reinterpret_cast<uint8_t*>(tex->data) + in rect_memcpy()
2362 (u + (tex->stride * v)) * fp->size; in rect_memcpy()
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