Searched refs:texture_unit_t (Results 1 – 3 of 3) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
D | GGLAssembler.h | 313 struct texture_unit_t { struct 327 texture_unit_t tmu[GGL_TEXTURE_UNIT_COUNT]; argument 445 pixel_t& texel, const texture_unit_t& tmu, 450 pixel_t& texel, const texture_unit_t& tmu, 455 pixel_t& texel, const texture_unit_t& tmu, 460 pixel_t& texel, const texture_unit_t& tmu,
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D | texturing.cpp | 268 texture_unit_t& tmu = mTextureMachine.tmu[i]; in decodeTMUNeeds() 339 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in init_textures() 412 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_textures() 437 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_textures() 659 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_iterate_texture_coordinates() 694 pixel_t& texel, const texture_unit_t& tmu, in filter8() 761 pixel_t& texel, const texture_unit_t& tmu, in filter16() 879 pixel_t& texel, const texture_unit_t& /*tmu*/, in filter24() argument 889 pixel_t& texel, const texture_unit_t& /*tmu*/, in filter32() argument 984 texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_texture_environment()
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D | GGLAssembler.cpp | 507 texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_incoming_component() 607 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_incoming_component()
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