Searched defs:dataIn (Results 1 – 12 of 12) sorted by relevance
280 SIMD_FORCE_INLINE void btTransform::deSerialize(const btTransformData& dataIn) in deSerialize()286 SIMD_FORCE_INLINE void btTransform::deSerializeFloat(const btTransformFloatData& dataIn) in deSerializeFloat()292 SIMD_FORCE_INLINE void btTransform::deSerializeDouble(const btTransformDoubleData& dataIn) in deSerializeDouble()
945 SIMD_FORCE_INLINE void btQuaternion::deSerializeFloat(const struct btQuaternionFloatData& dataIn) in deSerializeFloat()959 SIMD_FORCE_INLINE void btQuaternion::deSerializeDouble(const struct btQuaternionDoubleData& dataIn) in deSerializeDouble()973 SIMD_FORCE_INLINE void btQuaternion::deSerialize(const struct btQuaternionData& dataIn) in deSerialize()
1369 SIMD_FORCE_INLINE void btMatrix3x3::deSerialize(const struct btMatrix3x3Data& dataIn) in deSerialize()1375 SIMD_FORCE_INLINE void btMatrix3x3::deSerializeFloat(const struct btMatrix3x3FloatData& dataIn) in deSerializeFloat()1381 SIMD_FORCE_INLINE void btMatrix3x3::deSerializeDouble(const struct btMatrix3x3DoubleData& dataIn) in deSerializeDouble()
1319 SIMD_FORCE_INLINE void btVector3::deSerializeFloat(const struct btVector3FloatData& dataIn) in deSerializeFloat()1333 SIMD_FORCE_INLINE void btVector3::deSerializeDouble(const struct btVector3DoubleData& dataIn) in deSerializeDouble()1347 SIMD_FORCE_INLINE void btVector3::deSerialize(const struct btVector3Data& dataIn) in deSerialize()
148 public void deSerialize(btTransformFloatData dataIn) { in deSerialize()152 public void deSerializeDouble(btTransformDoubleData dataIn) { in deSerializeDouble()156 public void deSerializeFloat(btTransformFloatData dataIn) { in deSerializeFloat()
156 public void deSerialize(btQuaternionFloatData dataIn) { in deSerialize()164 public void deSerializeFloat(btQuaternionFloatData dataIn) { in deSerializeFloat()172 public void deSerializeDouble(btQuaternionDoubleData dataIn) { in deSerializeDouble()
232 public void deSerialize(btVector3FloatData dataIn) { in deSerialize()240 public void deSerializeFloat(btVector3FloatData dataIn) { in deSerializeFloat()248 public void deSerializeDouble(btVector3DoubleData dataIn) { in deSerializeDouble()
27 public InputStream getInputStream(InputStream dataIn) in getInputStream()
123 DataInputStream dataIn = null; in testWriteArray() local
49 DataInputStream dataIn = new DataInputStream(in); in readPatchApplyPlan() local
447 const float* dataIn = src.ptr<float>(); in weightedCentroid() local463 const double* dataIn = src.ptr<double>(); in weightedCentroid() local
1067 BYTE *dataIn, // IN: plain text in CryptEncryptRSA()