/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/engine/ |
D | bugdroid.rs | 25 static float sigmoid(float f) { constant 29 static float pillDistance(float3 p1, float3 p2, float3 img) { variable 48 static float cylinderDistance(float3 p1, float3 p2, float3 img) { constant 68 static float distanceCircle(float3 center, float radius, float3 normal, variable 83 static float distanceDisk(float3 center, float radius, float3 normal, variable 113 static float andyBody(float3 img) { constant 169 static float andySkeleton(float3 img) { constant
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D | vr.rs | 34 static float rscale; constant 65 static float triLinear(float v_0_0_0, float v_0_0_1, float v_0_1_0, float v_0_1_1, constant
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/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
D | bwfilter.rs | 20 static float sr = 0.f; constant 21 static float sg = 0.f; constant 22 static float sb = 0.f; constant
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D | contrast.rs | 20 static float brightM = 0.f; variable 21 static float brightC = 0.f; constant
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D | vibrance.rs | 22 static const float Rf = 0.2999f; constant 23 static const float Gf = 0.587f; constant 24 static const float Bf = 0.114f; constant 26 static float Vib = 0.f; constant
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D | shadows.rs | 20 static float shadowFilterMap[] = { constant 28 static float poly[] = { constant 39 static float fastevalPoly(float *poly,int n, float x){ constant
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D | artistic1.rs | 22 static float gOverWm1; constant 23 static float gOverHm1; constant
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
D | bwfilter.rs | 20 static float sr = 0.f; constant 21 static float sg = 0.f; variable 22 static float sb = 0.f; variable
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D | contrast.rs | 20 static float brightM = 0.f; constant 21 static float brightC = 0.f; variable
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D | vibrance.rs | 22 static const float Rf = 0.2999f; constant 23 static const float Gf = 0.587f; constant 24 static const float Bf = 0.114f; constant 26 static float Vib = 0.f; constant
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D | shadows.rs | 20 static float shadowFilterMap[] = { variable 28 static float poly[] = { constant 39 static float fastevalPoly(float *poly,int n, float x){ constant
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D | artistic1.rs | 22 static float gOverWm1; constant 23 static float gOverHm1; constant
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/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
D | bwfilter.rs | 20 static float sr = 0.f; variable 21 static float sg = 0.f; variable 22 static float sb = 0.f; constant
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D | contrast.rs | 20 static float brightM = 0.f; variable 21 static float brightC = 0.f; variable
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D | vibrance.rs | 22 static const float Rf = 0.2999f; constant 23 static const float Gf = 0.587f; constant 24 static const float Bf = 0.114f; constant 26 static float Vib = 0.f; constant
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D | shadows.rs | 20 static float shadowFilterMap[] = { constant 28 static float poly[] = { constant 39 static float fastevalPoly(float *poly,int n, float x){ constant
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D | artistic1.rs | 22 static float gOverWm1; constant 23 static float gOverHm1; variable
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/frameworks/rs/java/tests/ScriptGroupTest/src/com/android/rs/sgtest/ |
D | contrast_f.rs | 20 static float brightM = 1.4142136f; constant 21 static float brightC = -50.948268f; variable
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D | shadows_f.rs | 20 static float shadowFilterMap[] = { constant 28 static float poly[] = { variable 39 static float fastevalPoly(float *poly,int n, float x){ constant
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D | vibrance_f.rs | 22 static const float Rf = 0.2999f; constant 23 static const float Gf = 0.587f; constant 24 static const float Bf = 0.114f; constant 26 static const float Vib = 0.5f; constant
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/frameworks/rs/java/tests/MathErr/src/com/example/android/rs/matherr/ |
D | math_err.rs | 45 static float fast_log2(float v) { variable 71 void testExp2(const float *in, float *out) { constant 81 void testLog2(const float *in, float *out) { constant
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/frameworks/rs/java/tests/Balls/src/com/example/android/rs/balls/ |
D | ball_physics.rs | 12 static float touchPressure[10]; variable 13 static const float gDT = 1.f / 30.f; constant 90 const float wallForce = 400.f * gScale; constant
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/frameworks/rs/java/tests/Refocus/src/com/android/rs/test/ |
D | layered_filter_fast_d1new.rs | 76 static const float g_kOneOver255 = 1.0f / 255.0f; constant 77 static const float g_kAlmostOne = .998f; constant 346 const float *vis_prob = constant 354 const float weight = vis_prob[sharp_actual_depth]; constant 386 const float weight = ValidDepth(sharp_actual_depth); constant 514 const float capacity = 1.0f - fuzzy_RGBA.a; constant 515 const float factor = capacity * (float)matte * g_blend_info.matte_normalizer; constant 567 const float capacity = 1.0f - fuzzy_RGBA.a; constant 568 const float factor = capacity * (float)matte * g_blend_info.matte_normalizer; constant
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D | layered_filter_fast_f32.rs | 86 static const float g_kOneOver255 = 1.0f / 255.0f; constant 87 static const float g_kAlmostOne = .998f; constant 260 const float *vis_prob = constant 269 const float weight = vis_prob[sharp->actual_depth]; constant 290 const float weight = ValidDepth(sharp->actual_depth); constant 384 const float capacity = 1.0f - fuzzy->alpha; constant 385 const float factor = capacity * (float)matte * g_blend_info.matte_normalizer; constant
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/frameworks/av/media/libmediaplayerservice/ |
D | MediaPlayerFactory.h | 32 virtual float scoreFactory(const sp<IMediaPlayer>& /*client*/, in scoreFactory() argument 36 virtual float scoreFactory(const sp<IMediaPlayer>& /*client*/, in scoreFactory() argument 42 virtual float scoreFactory(const sp<IMediaPlayer>& /*client*/, in scoreFactory() argument 46 virtual float scoreFactory(const sp<IMediaPlayer>& /*client*/, in scoreFactory() argument
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