Searched defs:thread (Results 1 – 10 of 10) sorted by relevance
35 Thread thread = new Thread(r, name + "-" + (nextId++)); in daemonThreadFactory() local
127 HandlerThread thread = new HandlerThread("testIsIdle"); in testIsIdle() local272 AssertableHandlerThread thread = new AssertableHandlerThread(); in testFileDescriptorCallbacks() local403 AssertableHandlerThread thread = new AssertableHandlerThread(); in testPathologicalFileDescriptorReuseCallbacks1() local482 AssertableHandlerThread thread = new AssertableHandlerThread(); in testPathologicalFileDescriptorReuseCallbacks2() local571 AssertableHandlerThread thread = new AssertableHandlerThread(); in testPathologicalFileDescriptorReuseCallbacks3() local658 AssertableHandlerThread thread = new AssertableHandlerThread(); in testPathologicalFileDescriptorReuseCallbacks4() local
78 Thread thread = new Thread() { in testReclaimResource() local
1178 private final HandlerThread thread; field in SurfaceViewSnapshot.SynchronousPixelCopy
201 final HandlerThread thread = new HandlerThread("Listener"); in testDropCount() local
114 CommandHandler(RemoteAudio& thread, int command) in CommandHandler()
272 HandlerThread thread = new HandlerThread("testSetKeepUpdatedWithHandler"); in testSetKeepUpdatedWithHandler() local
213 Thread thread = new Thread(new Runnable() { in runDestroy() local
288 StatementTestThread thread = new StatementTestThread(mDatabase, statement); in testStatementMultiThreaded() local
1817 public synchronized void threadExiting(GLThread thread) { in threadExiting()1835 public boolean tryAcquireEglContextLocked(GLThread thread) { in tryAcquireEglContextLocked()1859 public void releaseEglContextLocked(GLThread thread) { in releaseEglContextLocked()