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Searched defs:valueMin (Results 1 – 6 of 6) sorted by relevance

/external/deqp/framework/common/
DtcuTextureUtil.hpp88 Vec4 valueMin; member
DtcuTextureUtil.cpp1585 const float valueMin = (isSigned) ? (-1.0f) : (0.0f); in getTextureBorderColorFloat() local
1620 const IVec4 valueMin = getNBitSignedIntegerVec4MinValue(channelBits); in getTextureBorderColorInt() local
/external/deqp/modules/glshared/
DglsTextureTestUtil.hpp556 const tcu::Vec4* valueMin; member
DglsRasterizationTestUtil.cpp1562 …const tcu::Vec4 valueMin = de::clamp(range.min.x(), 0.0f, 1.0f) * scene.lines[lineNdx].colors… in verifyLineGroupPixelIndependentInterpolation() local
1916 …const tcu::Vec4 valueMin = de::clamp(range.min.x(), 0.0f, 1.0f) * scene.lines[lineNdx].colors… in verifySinglesampleWideLineGroupInterpolation() local
/external/deqp/external/vulkancts/modules/vulkan/
DvktRenderPassTests.cpp890 const tcu::IVec4 valueMin = tcu::getFormatMinIntValue(format); in randomColorClearValue() local
2443 const Vec4 valueMin (de::clamp(textureInfo.valueMin[0], clampMin, clampMax), in renderReferenceImages() local
2780 const Vec4 valueMin (de::clamp(textureInfo.valueMin[0], clampMin, clampMax), in checkColorRenderQuad() local
3409 const Vec4 valueMin (de::clamp(formatInfo.valueMin[0], clampMin, clampMax), in createTestShaders() local
/external/deqp/modules/gles3/functional/
Des3fShaderDerivateTests.cpp326 …tcu::Vec4 getDerivateThreshold (const glu::Precision precision, const tcu::Vec4& valueMin, const t… in getDerivateThreshold()