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Searched refs:doBicubic (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/image/
DSkImageShader.cpp112 bool doBicubic; in asFragmentProcessor() local
114 GrSkFilterQualityToGrFilterMode(filterQuality, viewM, this->getLocalMatrix(), &doBicubic); in asFragmentProcessor()
122 if (doBicubic) { in asFragmentProcessor()
/external/skia/src/gpu/
DSkGpuDevice_drawTexture.cpp162 bool doBicubic; in drawTextureProducerImpl() local
165 &doBicubic); in drawTextureProducerImpl()
166 const GrTextureParams::FilterMode* filterMode = doBicubic ? nullptr : &fm; in drawTextureProducerImpl()
DSkGpuDevice.cpp860 bool doBicubic; in shouldTileImage() local
862 GrSkFilterQualityToGrFilterMode(quality, viewMatrix, SkMatrix::I(), &doBicubic); in shouldTileImage()
865 if (doBicubic) { in shouldTileImage()
916 bool doBicubic; in drawBitmap() local
919 &doBicubic); in drawBitmap()
923 if (doBicubic) { in drawBitmap()
936 SkCanvas::kStrict_SrcRectConstraint, tileSize, doBicubic); in drawBitmap()
1330 bool doBicubic; in drawBitmapRect() local
1333 &doBicubic); in drawBitmapRect()
1337 if (doBicubic) { in drawBitmapRect()
[all …]
DSkGr.cpp606 bool* doBicubic) { in GrSkFilterQualityToGrFilterMode() argument
607 *doBicubic = false; in GrSkFilterQualityToGrFilterMode()
630 *doBicubic = GrBicubicEffect::ShouldUseBicubic(matrix, &textureFilterMode); in GrSkFilterQualityToGrFilterMode()
/external/skia/src/core/
DSkBitmapProcShader.cpp326 bool doBicubic; in asFragmentProcessor() local
329 &doBicubic); in asFragmentProcessor()
340 if (doBicubic) { in asFragmentProcessor()
DSkLightingShader.cpp373 bool doBicubic; in asFragmentProcessor() local
378 &doBicubic); in asFragmentProcessor()
379 SkASSERT(!doBicubic); in asFragmentProcessor()
385 &doBicubic); in asFragmentProcessor()
386 SkASSERT(!doBicubic); in asFragmentProcessor()
/external/skia/include/gpu/
DSkGr.h82 bool* doBicubic);