Searched refs:fFirstChild (Results 1 – 5 of 5) sorted by relevance
21 fParent = fFirstChild = fNextSibling = fPrevSibling = nullptr; in SkView()245 child = focus->fFirstChild; in moveFocus()252 while (child != parent->fFirstChild) { in moveFocus()269 while (child != parent->fFirstChild) { in moveFocus()511 if (fParent->fFirstChild == this) { in detachFromParent_NoLayout()512 fParent->fFirstChild = next; in detachFromParent_NoLayout()535 if (child == nullptr || fFirstChild == child) in attachChildToBack()541 if (fFirstChild == nullptr) { in attachChildToBack()545 child->fNextSibling = fFirstChild; in attachChildToBack()546 child->fPrevSibling = fFirstChild->fPrevSibling; in attachChildToBack()[all …]
49 SkDOMNode* fFirstChild; member85 const Node* child = node->fFirstChild; in getFirstChild()225 node->fFirstChild = nullptr; in flushAttributes()238 node->fNextSibling = parent->fFirstChild; in flushAttributes()239 parent->fFirstChild = node; in flushAttributes()270 SkDOM::Node* child = parent->fFirstChild; in onEndElement()279 parent->fFirstChild = prev; in onEndElement()
235 SkView* fFirstChild, *fChild;250 SkView* fFirstChild, *fChild;387 SkView* fFirstChild; variable
85 uint16_t fFirstChild; // 0 if no children. member
262 uint16_t nodeIndex = parent->fFirstChild; in addChildNode()291 parent->fFirstChild = (uint16_t)fNodesCount; in addChildNode()302 uint16_t nodeIndex = parent->fFirstChild; in getChildNode()