Searched refs:fShaderStrings (Results 1 – 2 of 2) sorted by relevance
184 fShaderStrings.push_back(); in nextStage()190 SkString& versionDecl() { return fShaderStrings[kVersionDecl]; } in versionDecl()191 SkString& extensions() { return fShaderStrings[kExtensions]; } in extensions()192 SkString& definitions() { return fShaderStrings[kDefinitions]; } in definitions()193 SkString& precisionQualifier() { return fShaderStrings[kPrecisionQualifier]; } in precisionQualifier()194 SkString& layoutQualifiers() { return fShaderStrings[kLayoutQualifiers]; } in layoutQualifiers()195 SkString& uniforms() { return fShaderStrings[kUniforms]; } in uniforms()196 SkString& inputs() { return fShaderStrings[kInputs]; } in inputs()197 SkString& outputs() { return fShaderStrings[kOutputs]; } in outputs()198 SkString& functions() { return fShaderStrings[kFunctions]; } in functions()[all …]
24 fShaderStrings.push_back(); in GrGLSLShaderBuilder()171 fCompilerStrings[i] = fShaderStrings[i].c_str(); in finalize()172 fCompilerStringLengths[i] = (int)fShaderStrings[i].size(); in finalize()