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Searched refs:m_basePos (Results 1 – 2 of 2) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
DbtMultiBody.h176 const btVector3 & getBasePos() const { return m_basePos; } // in world frame in getBasePos()
189 m_basePos = pos; in setBasePos()
647 btVector3 m_basePos; // position of COM of base (world frame) variable
DbtMultiBody.cpp98 m_basePos(0,0,0), in btMultiBody()
1946 m_basePos += dt * v; in stepPositions()
1984 btScalar *pBasePos = (pq ? &pq[4] : m_basePos); in stepPositionsMultiDof()
2136 const btVector3 p_minus_com_world = contact_point - m_basePos; in filConstraintJacobianMultiDof()
2263 const btVector3 p_minus_com_world = contact_point - m_basePos; in fillContactJacobian()