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Searched refs:saved_viewport (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/util/
Du_blitter.h96 struct pipe_viewport_state saved_viewport; member
410 blitter->saved_viewport = *state; in util_blitter_save_viewport()
Du_blitter.c451 pipe->set_viewport_state(pipe, &ctx->base.saved_viewport); in blitter_restore_fragment_states()
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_context.c456 if (intel->saved_viewport) in intel_viewport()
457 intel->saved_viewport(ctx, x, y, w, h); in intel_viewport()
601 intel->saved_viewport = functions->Viewport; in intelInitContext()
/external/mesa3d/src/mesa/drivers/dri/intel/
Dintel_context.c456 if (intel->saved_viewport) in intel_viewport()
457 intel->saved_viewport(ctx, x, y, w, h); in intel_viewport()
601 intel->saved_viewport = functions->Viewport; in intelInitContext()
Dintel_context.h335 void (*saved_viewport)(struct gl_context * ctx, member
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_context.c456 if (intel->saved_viewport) in intel_viewport()
457 intel->saved_viewport(ctx, x, y, w, h); in intel_viewport()
601 intel->saved_viewport = functions->Viewport; in intelInitContext()