Searched refs:saved_viewport (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_blitter.h | 96 struct pipe_viewport_state saved_viewport; member 410 blitter->saved_viewport = *state; in util_blitter_save_viewport()
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D | u_blitter.c | 451 pipe->set_viewport_state(pipe, &ctx->base.saved_viewport); in blitter_restore_fragment_states()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_context.c | 456 if (intel->saved_viewport) in intel_viewport() 457 intel->saved_viewport(ctx, x, y, w, h); in intel_viewport() 601 intel->saved_viewport = functions->Viewport; in intelInitContext()
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
D | intel_context.c | 456 if (intel->saved_viewport) in intel_viewport() 457 intel->saved_viewport(ctx, x, y, w, h); in intel_viewport() 601 intel->saved_viewport = functions->Viewport; in intelInitContext()
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D | intel_context.h | 335 void (*saved_viewport)(struct gl_context * ctx, member
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_context.c | 456 if (intel->saved_viewport) in intel_viewport() 457 intel->saved_viewport(ctx, x, y, w, h); in intel_viewport() 601 intel->saved_viewport = functions->Viewport; in intelInitContext()
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