Searched refs:set_if_needed (Results 1 – 1 of 1) sorted by relevance
385 static SkPaint* set_if_needed(SkLazyPaint* lazy, const SkPaint& orig) { in set_if_needed() function459 SkPaint* paint = set_if_needed(&fLazyPaintInit, fOrigPaint); in AutoDrawLooper()509 SkPaint* paint = set_if_needed(&fLazyPaintInit, fOrigPaint); in AutoDrawLooper()