Home
last modified time | relevance | path

Searched refs:mGLConsumer (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/cmds/flatland/
DMain.cpp300 &mGLConsumer, &mSurface, &mTexName); in setUp()
335 mGLConsumer->abandon(); in tearDown()
338 mGLConsumer.clear(); in tearDown()
348 err = mGLConsumer->updateTexImage(); in prepareComposition()
358 return mComposer->compose(mTexName, mGLConsumer); in compose()
369 sp<GLConsumer> mGLConsumer; member in Layer
407 result = mGLHelper->createSurfaceTexture(w, h, &mGLConsumer, &mSurface, in setUp()
456 mGLConsumer->abandon(); in tearDown()
457 mGLConsumer.clear(); in tearDown()
482 sp<Fence> startFence = mGLConsumer->getCurrentFence(); in run()
[all …]