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Searched refs:rectToRect (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/libs/hwui/
DClipArea.cpp275 if (op == SkRegion::kReplace_Op && transform->rectToRect()) { in rectangleModeClipRectWithTransform()
285 if (transform->rectToRect()) { in rectangleModeClipRectWithTransform()
434 && recordedClipTransform.rectToRect())) { in serializeIntersectedClip()
448 if (CC_LIKELY(recordedClipTransform.rectToRect())) { in serializeIntersectedClip()
533 if (transform.rectToRect() && !transform.isPureTranslate()) { in applyTransformToRegion()
DCanvasState.h94 return CC_LIKELY(currentTransform()->rectToRect()); in hasRectToRectTransform()
DBakedOpRenderer.cpp253 if (transform.rectToRect()) { in setupStencilRectList()
267 if (!transform.rectToRect()) { in setupStencilRectList()
DMatrix.h201 bool rectToRect() const;
DMatrix.cpp120 bool Matrix4::rectToRect() const { in rectToRect() function in android::uirenderer::Matrix4
DRecordingCanvas.cpp138 && previous.transform->rectToRect() in saveLayer()
DOpenGLRenderer.cpp1248 if (transform.rectToRect()) { in drawRectangleList()