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1 /*
2  * Copyright 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_SERVERS_CAMERA3_BUFFER_MANAGER_H
18 #define ANDROID_SERVERS_CAMERA3_BUFFER_MANAGER_H
19 
20 #include <list>
21 #include <algorithm>
22 #include <ui/GraphicBuffer.h>
23 #include <utils/RefBase.h>
24 #include <utils/KeyedVector.h>
25 #include "Camera3OutputStream.h"
26 
27 namespace android {
28 
29 namespace camera3 {
30 
31 struct StreamInfo;
32 class Camera3OutputStream;
33 
34 /**
35  * A class managing the graphic buffers that is used by camera output streams. It allocates and
36  * hands out Gralloc buffers to the clients (e.g., Camera3OutputStream) based on the requests.
37  * When clients request a buffer, buffer manager will pick a buffer if there are some already
38  * allocated buffer available, will allocate a buffer otherwise. When there are too many allocated
39  * buffer maintained by the buffer manager, it will dynamically deallocate some buffers that are
40  * solely owned by this buffer manager.
41  * In doing so, it reduces the memory footprint unless it is already minimal without impacting
42  * performance.
43  *
44  */
45 class Camera3BufferManager: public virtual RefBase {
46 public:
47     Camera3BufferManager(const sp<IGraphicBufferAlloc>& allocator = NULL);
48 
49     virtual ~Camera3BufferManager();
50 
51     /**
52      * This method registers an output stream to this buffer manager by using the provided stream
53      * information.
54      *
55      * The stream info includes the necessary information such as stream size, format, buffer count,
56      * usage flags, etc. for the buffer manager to allocate and hand out buffers for this stream.
57      *
58      * It's illegal to call this method if the stream is not CONFIGURED yet, as some critical
59      * stream properties (e.g., combined usage flags) are only available in this state. It is also
60      * illegal to call this method with an invalid stream set ID (CAMERA3_STREAM_SET_ID_INVALID),
61      * as the invalid stream set ID indicates that this stream doesn't intend to use buffer manager.
62      *
63      *
64      * Once a stream is successfully registered to this buffer manager, the buffer manager takes
65      * over the buffer allocation role and provides buffers to this stream via getBufferForStream().
66      * The returned buffer can be sent to the camera HAL for image output, and then queued to the
67      * ANativeWindow (Surface) for downstream consumer to acquire. Once the image buffer is released
68      * by the consumer end point, the BufferQueueProducer callback onBufferReleased will call
69      * returnBufferForStream() to return the free buffer to this buffer manager. If the stream
70      * uses buffer manager to manage the stream buffers, it should disable the BufferQueue
71      * allocation via IGraphicBufferProducer::allowAllocation(false).
72      *
73      * Registering an already registered stream has no effect.
74      *
75      * Return values:
76      *
77      *  OK:                Registration of the new stream was successful.
78      *  BAD_VALUE:         This stream is not at CONFIGURED state, or the stream ID or stream set
79      *                     ID are invalid, or attempting to register the same stream to multiple
80      *                     stream sets, or other stream properties are invalid.
81      *  INVALID_OPERATION: This buffer manager doesn't support buffer sharing across this stream
82      *                     and other streams that were already registered with the same stream set
83      *                     ID.
84      */
85     status_t registerStream(wp<Camera3OutputStream>& stream, const StreamInfo &streamInfo);
86 
87     /**
88      * This method unregisters a stream from this buffer manager.
89      *
90      * After a stream is unregistered, further getBufferForStream() calls will fail for this stream.
91      * After all streams for a given stream set are unregistered, all the buffers solely owned (for
92      * this stream set) by this buffer manager will be freed; all buffers subsequently returned to
93      * this buffer manager for this stream set will be freed immediately.
94      *
95      * Return values:
96      *
97      *  OK:        Removal of the a stream from this buffer manager was successful.
98      *  BAD_VALUE: stream ID or stream set ID are invalid, or stream ID and stream set ID
99      *             combination doesn't match what was registered, or this stream wasn't registered
100      *             to this buffer manager before.
101      */
102     status_t unregisterStream(int streamId, int streamSetId);
103 
104     /**
105      * This method obtains a buffer for a stream from this buffer manager.
106      *
107      * This method returns the first free buffer from the free buffer list (associated with this
108      * stream set) if there is any. Otherwise, it will allocate a buffer for this stream, return
109      * it and increment its count of handed-out buffers. When the total number of allocated buffers
110      * is too high, it may deallocate the unused buffers to save memory footprint of this stream
111      * set.
112      *
113      * After this call, the client takes over the ownership of this buffer if it is not freed.
114      *
115      * Return values:
116      *
117      *  OK:        Getting buffer for this stream was successful.
118      *  ALREADY_EXISTS: Enough free buffers are already attached to this output buffer queue,
119      *             user should just dequeue from the buffer queue.
120      *  BAD_VALUE: stream ID or streamSetId are invalid, or stream ID and stream set ID
121      *             combination doesn't match what was registered, or this stream wasn't registered
122      *             to this buffer manager before.
123      *  NO_MEMORY: Unable to allocate a buffer for this stream at this time.
124      */
125     status_t getBufferForStream(int streamId, int streamSetId, sp<GraphicBuffer>* gb, int* fenceFd);
126 
127     /**
128      * This method notifies the manager that a buffer has been released by the consumer.
129      *
130      * The buffer is not returned to the buffer manager, but is available for the stream the buffer
131      * is attached to for dequeuing.
132      *
133      * The notification lets the manager know how many buffers are directly available to the stream.
134      *
135      * If onBufferReleased is called for a given released buffer,
136      * returnBufferForStream may not be called for the same buffer, until the
137      * buffer has been reused. The manager will call detachBuffer on the stream
138      * if it needs the released buffer otherwise.
139      *
140      * Return values:
141      *
142      *  OK:        Buffer release was processed succesfully
143      *  BAD_VALUE: stream ID or streamSetId are invalid, or stream ID and stream set ID
144      *             combination doesn't match what was registered, or this stream wasn't registered
145      *             to this buffer manager before.
146      */
147     status_t onBufferReleased(int streamId, int streamSetId);
148 
149     /**
150      * This method returns a buffer for a stream to this buffer manager.
151      *
152      * When a buffer is returned, it is treated as a free buffer and may either be reused for future
153      * getBufferForStream() calls, or freed if there total number of outstanding allocated buffers
154      * is too large. The latter only applies to the case where the buffer are physically shared
155      * between streams in the same stream set. A physically shared buffer is the buffer that has one
156      * physical back store but multiple handles. Multiple stream can access the same physical memory
157      * with their own handles. Physically shared buffer can only be supported by Gralloc HAL V1.
158      * See hardware/libhardware/include/hardware/gralloc1.h for more details.
159      *
160      *
161      * This call takes the ownership of the returned buffer if it was allocated by this buffer
162      * manager; clients should not use this buffer after this call. Attempting to access this buffer
163      * after this call will have undefined behavior. Holding a reference to this buffer after this
164      * call may cause memory leakage. If a BufferQueue is used to track the buffers handed out by
165      * this buffer queue, it is recommended to call detachNextBuffer() from the buffer queue after
166      * BufferQueueProducer onBufferReleased callback is fired, and return it to this buffer manager.
167      *
168      *  OK:        Buffer return for this stream was successful.
169      *  BAD_VALUE: stream ID or streamSetId are invalid, or stream ID and stream set ID combination
170      *             doesn't match what was registered, or this stream wasn't registered to this
171      *             buffer manager before.
172      */
173     status_t returnBufferForStream(int streamId, int streamSetId, const sp<GraphicBuffer>& buffer,
174             int fenceFd);
175 
176     /**
177      * Dump the buffer manager statistics.
178      */
179     void     dump(int fd, const Vector<String16> &args) const;
180 
181 private:
182     /**
183      * Lock to synchronize the access to the methods of this class.
184      */
185     mutable Mutex mLock;
186 
187     static const size_t kMaxBufferCount = BufferQueueDefs::NUM_BUFFER_SLOTS;
188 
189     /**
190      * mAllocator is the connection to SurfaceFlinger that is used to allocate new GraphicBuffer
191      * objects.
192      */
193     sp<IGraphicBufferAlloc> mAllocator;
194 
195     struct GraphicBufferEntry {
196         sp<GraphicBuffer> graphicBuffer;
197         int fenceFd;
198         GraphicBufferEntry(const sp<GraphicBuffer>& gb = 0, int fd = -1) :
graphicBufferGraphicBufferEntry199             graphicBuffer(gb),
200             fenceFd(fd) {}
201     };
202 
203     /**
204      * A buffer entry (indexed by stream ID) represents a single physically allocated buffer. For
205      * Gralloc V0, since each physical buffer is associated with one stream, this is
206      * a single entry map. For Gralloc V1, one physical buffer can be shared between different
207      * streams in one stream set, so this entry may include multiple entries, where the different
208      * graphic buffers have the same common Gralloc backing store.
209      */
210     typedef int StreamId;
211     typedef KeyedVector<StreamId, GraphicBufferEntry> BufferEntry;
212 
213     typedef std::list<BufferEntry> BufferList;
214 
215     /**
216      * Stream info map (indexed by stream ID) tracks all the streams registered to a particular
217      * stream set.
218      */
219     typedef KeyedVector<StreamId, StreamInfo> InfoMap;
220 
221     /**
222      * Stream set buffer count map (indexed by stream ID) tracks all buffer counts of the streams
223      * registered to a particular stream set.
224      */
225     typedef KeyedVector<StreamId, size_t> BufferCountMap;
226 
227     /**
228      * StreamSet keeps track of the stream info, free buffer list and hand-out buffer counts for
229      * each stream set.
230      */
231     struct StreamSet {
232         /**
233          * Stream set buffer count water mark representing the max number of allocated buffers
234          * (hand-out buffers + free buffers) count for each stream set. For a given stream set, when
235          * getBufferForStream() is called on this buffer manager, if the total allocated buffer
236          * count exceeds this water mark, the buffer manager will attempt to reduce it as follows:
237          *
238          * In getBufferForStream(), find a buffer associated with other streams (inside the same
239          * stream set) on the free buffer list and free it. For Gralloc V1, can just free the top
240          * of the free buffer list if the physical buffer sharing in this stream is supported.
241          *
242          * For a particular stream set, a larger allocatedBufferWaterMark increases the memory
243          * footprint of the stream set, but reduces the chance that getBufferForStream() will have
244          * to allocate a new buffer. We assume that the streams in one stream set are not streaming
245          * simultaneously, the max allocated buffer count water mark for a stream set will the max
246          * of all streams' total buffer counts. This will avoid new buffer allocation in steady
247          * streaming state.
248          *
249          * This water mark can be dynamically changed, and will grow when the hand-out buffer count
250          * of each stream increases, until it reaches the maxAllowedBufferCount.
251          */
252         size_t allocatedBufferWaterMark;
253 
254         /**
255          * The max allowed buffer count for this stream set. It is the max of total number of
256          * buffers for each stream. This is the upper bound of the allocatedBufferWaterMark.
257          */
258         size_t maxAllowedBufferCount;
259 
260         /**
261          * The stream info for all streams in this set
262          */
263         InfoMap streamInfoMap;
264         /**
265          * The free buffer list for all the buffers belong to this set. The free buffers are
266          * returned by the returnBufferForStream() call, and available for reuse.
267          */
268         BufferList freeBuffers;
269         /**
270          * The count of the buffers that were handed out to the streams of this set.
271          */
272         BufferCountMap handoutBufferCountMap;
273         /**
274          * The count of the buffers that are attached to the streams of this set.
275          * An attached buffer may be free or handed out
276          */
277         BufferCountMap attachedBufferCountMap;
278 
StreamSetStreamSet279         StreamSet() {
280             allocatedBufferWaterMark = 0;
281             maxAllowedBufferCount = 0;
282         }
283     };
284 
285     /**
286      * Stream set map managed by this buffer manager.
287      */
288     typedef int StreamSetId;
289     KeyedVector<StreamSetId, StreamSet> mStreamSetMap;
290     KeyedVector<StreamId, wp<Camera3OutputStream>> mStreamMap;
291 
292     // TODO: There is no easy way to query the Gralloc version in this code yet, we have different
293     // code paths for different Gralloc versions, hardcode something here for now.
294     const uint32_t mGrallocVersion = GRALLOC_DEVICE_API_VERSION_0_1;
295 
296     /**
297      * Check if this stream was successfully registered already. This method needs to be called with
298      * mLock held.
299      */
300     bool checkIfStreamRegisteredLocked(int streamId, int streamSetId) const;
301 
302     /**
303      * Add a buffer entry to the BufferList. This method needs to be called with mLock held.
304      */
305     status_t addBufferToBufferListLocked(BufferList &bufList, const BufferEntry &buffer);
306 
307     /**
308      * Remove all buffers from the BufferList.
309      *
310      * Note that this doesn't mean that the buffers are freed after this call. A buffer is freed
311      * only if all other references to it are dropped.
312      *
313      * This method needs to be called with mLock held.
314      */
315     status_t removeBuffersFromBufferListLocked(BufferList &bufList, int streamId);
316 
317     /**
318      * Get the first available buffer from the buffer list for this stream. The graphicBuffer inside
319      * this entry will be NULL if there is no any GraphicBufferEntry found. After this call, the
320      * GraphicBufferEntry will be removed from the BufferList if a GraphicBufferEntry is found.
321      *
322      * This method needs to be called with mLock held.
323      *
324      */
325     GraphicBufferEntry getFirstBufferFromBufferListLocked(BufferList& buffers, int streamId);
326 
327     /**
328      * Check if there is any buffer associated with this stream in the given buffer list.
329      *
330      * This method needs to be called with mLock held.
331      *
332      */
333     bool inline hasBufferForStreamLocked(BufferList& buffers, int streamId);
334 };
335 
336 } // namespace camera3
337 } // namespace android
338 
339 #endif // ANDROID_SERVERS_CAMERA3_BUFFER_MANAGER_H
340