LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := libgdx LOCAL_C_INCLUDES := # Ignore warnings until they are fixed upstream. See https://github.com/libgdx/libgdx/issues/4169 LOCAL_CFLAGS := -O2 -Wall -Wno-unused-parameter -Wno-unused-variable -Wno-unused-function \ -Wno-sign-compare -Wno-shift-negative-value -Wno-pointer-arith -Wno-invalid-noreturn LOCAL_LDLIBS := -lm -lGLESv2 -llog LOCAL_ARM_MODE := arm LOCAL_SDK_VERSION := 23 LOCAL_SRC_FILES := android/AndroidGL20.cpp\ com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.cpp\ com.badlogic.gdx.graphics.glutils.ETC1.cpp\ com.badlogic.gdx.math.Matrix4.cpp\ com.badlogic.gdx.utils.BufferUtils.cpp\ etc1/etc1_utils.cpp\ gdx2d/gdx2d.c\ gdx2d/jpgd.cpp\ gdx2d/jpgd_c.cpp\ memcpy_wrap.c LOCAL_CLANG:=true LOCAL_SANITIZE := unsigned-integer-overflow signed-integer-overflow include $(BUILD_SHARED_LIBRARY)