Lines Matching refs:require
9 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
64 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
119 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
173 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
227 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
281 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
336 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
389 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
435 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
483 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
539 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
595 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
651 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
705 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
759 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
805 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
860 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
915 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
970 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1025 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1080 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1081 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex }
1137 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1138 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex }
1195 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1196 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex }
1253 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1254 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { fragment }
1304 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1305 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { fragment }
1356 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1395 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1436 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1490 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1544 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1598 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1599 require extension { "GL_OES_shader_multisample_interpolation" }
1653 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1714 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1765 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1811 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1860 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1861 require limit "GL_MAX_VERTEX_ATOMIC_COUNTERS" > 0
1913 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
1914 require limit "GL_MAX_VERTEX_IMAGE_UNIFORMS" > 0
1966 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
2015 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…
2065 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio…