Lines Matching refs:glAttachShader
245 ctx.glAttachShader(shader1, shader1); in attach_shader()
250 ctx.glAttachShader(program, program); in attach_shader()
252 ctx.glAttachShader(shader1, program); in attach_shader()
257 ctx.glAttachShader(program, notAShader); in attach_shader()
259 ctx.glAttachShader(notAProgram, shader1); in attach_shader()
261 ctx.glAttachShader(notAProgram, notAShader); in attach_shader()
266 ctx.glAttachShader(program, shader1); in attach_shader()
268 ctx.glAttachShader(program, shader1); in attach_shader()
273 ctx.glAttachShader(program, shader2); in attach_shader()
2297 ctx.glAttachShader(program, computeShader); in link_compute_shader()
2298 ctx.glAttachShader(program, otherShader); in link_compute_shader()
2324 ctx.glAttachShader(program, computeShader); in link_compute_shader()
2325 ctx.glAttachShader(program, computeShader310); in link_compute_shader()