Lines Matching refs:glBindBuffer
160 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0); in vertex_attrib_pointer()
204 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0); in vertex_attrib_i_pointer()
225 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0); in vertex_attrib_format()
233 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0); in vertex_attrib_format()
241 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0); in vertex_attrib_format()
249 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0); in vertex_attrib_format()
257 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0); in vertex_attrib_format()
265 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0); in vertex_attrib_format()
273 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0); in vertex_attrib_format()
288 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0); in vertex_attrib_i_format()
296 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0); in vertex_attrib_i_format()
304 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0); in vertex_attrib_i_format()
312 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0); in vertex_attrib_i_format()
320 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0); in vertex_attrib_i_format()
529 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buf); in draw_elements()
639 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buf); in draw_elements_incomplete_primitive()
857 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buf); in draw_elements_instanced()
974 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buf); in draw_elements_instanced_incomplete_primitive()
1102 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buf); in draw_range_elements()
1222 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buf); in draw_range_elements_incomplete_primitive()