Lines Matching refs:LEErrorCode
104 … CanonMarkFilter(const LEReferenceTo<GlyphDefinitionTableHeader> &gdefTable, LEErrorCode &success);
110 …::CanonMarkFilter(const LEReferenceTo<GlyphDefinitionTableHeader> &gdefTable, LEErrorCode &success) in CanonMarkFilter()
122 LEErrorCode success = LE_NO_ERROR; in accept()
147 LEErrorCode &success) in LayoutEngine()
166 void LayoutEngine::getCharIndices(le_int32 charIndices[], le_int32 indexBase, LEErrorCode &success)… in getCharIndices()
171 void LayoutEngine::getCharIndices(le_int32 charIndices[], LEErrorCode &success) const in getCharIndices()
177 void LayoutEngine::getGlyphs(le_uint32 glyphs[], le_uint32 extraBits, LEErrorCode &success) const in getGlyphs()
182 void LayoutEngine::getGlyphs(LEGlyphID glyphs[], LEErrorCode &success) const in getGlyphs()
188 void LayoutEngine::getGlyphPositions(float positions[], LEErrorCode &success) const in getGlyphPositions()
193 void LayoutEngine::getGlyphPosition(le_int32 glyphIndex, float &x, float &y, LEErrorCode &success) … in getGlyphPosition()
199 LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success) in characterProcessing()
306 LEGlyphStorage &glyphStorage, LEErrorCode &success) in computeGlyphs()
332 void LayoutEngine::positionGlyphs(LEGlyphStorage &glyphStorage, float x, float y, LEErrorCode &succ… in positionGlyphs()
360 LEGlyphStorage &glyphStorage, LEErrorCode &success) in adjustGlyphPositions()
387 …ne::adjustMarkGlyphs(LEGlyphStorage &glyphStorage, LEGlyphFilter *markFilter, LEErrorCode &success) in adjustMarkGlyphs()
423 …nt, le_bool reverse, LEGlyphStorage &glyphStorage, LEGlyphFilter *markFilter, LEErrorCode &success) in adjustMarkGlyphs()
471 LEGlyphStorage &glyphStorage, LEErrorCode &success) in mapCharsToGlyphs()
488 float x, float y, LEErrorCode &success) in layoutChars()
519 …nst LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, LEErrorCode &success) in layoutEngineFactory()
525 …fontInstance, le_int32 scriptCode, le_int32 languageCode, le_int32 typoFlags, LEErrorCode &success) in layoutEngineFactory()