Lines Matching refs:be
9 Resources can be used in several ways, and it is required to specify all planned uses through an ap…
32 will probably be advertised with an appropriate cap.
42 Buffer resource: can be used as a vertex, index, constant buffer (appropriate bind flags must be re…
44 They can be bound to stream output if supported.
47 They can be also be bound to a shader stage as usual.
50 They can be also be bound to the framebuffer as usual.
54 - depth0 must be 1
55 - last_level must be 0
65 - TODO: can they be bound to an FBO?
77 width must be a power of two
78 - height0 must be 1
79 - depth0 must be 1
80 - Mipmaps can be used
93 - depth0 must be 1
94 - last_level must be 0
100 OpenCL: can create OpenCL images based on this, that can then be sampled arbitrarily
111 width and height must be powers of two
112 - depth0 must be 1
113 - Mipmaps can be used
121 OpenCL: can create OpenCL images based on this, that can then be sampled arbitrarily
134 width, height and depth must be powers of two
152 Sampling may be optionally seamless, resulting in filtering taking samples
158 - Width and height must be equal
160 width and height must be powers of two
178 Surfaces are views of a resource that can be bound as a framebuffer to serve as the render target o…
189 Sampler views are views of a resource that can be bound to a pipeline stage to be sampled from shad…