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Lines Matching refs:dummy_true

88 …{ "GL_ARB_debug_output",                        o(dummy_true),                              GL,   …
92 …{ "GL_ARB_draw_buffers", o(dummy_true), GL, …
106 …{ "GL_ARB_invalidate_subdata", o(dummy_true), GL, …
108 …{ "GL_ARB_multisample", o(dummy_true), GLL, …
109 …{ "GL_ARB_multitexture", o(dummy_true), GLL, …
116 …{ "GL_ARB_robustness", o(dummy_true), GL, …
117 …{ "GL_ARB_sampler_objects", o(dummy_true), GL, …
128 …{ "GL_ARB_texture_compression", o(dummy_true), GLL, …
131 …{ "GL_ARB_texture_env_add", o(dummy_true), GLL, …
136 …{ "GL_ARB_texture_mirrored_repeat", o(dummy_true), GLL, …
151 …{ "GL_ARB_vertex_array_object", o(dummy_true), GL, …
152 …{ "GL_ARB_vertex_buffer_object", o(dummy_true), GLL, …
158 …{ "GL_EXT_abgr", o(dummy_true), GL, …
159 …{ "GL_EXT_bgra", o(dummy_true), GLL, …
164 …{ "GL_EXT_blend_subtract", o(dummy_true), GLL, …
167 …{ "GL_EXT_copy_texture", o(dummy_true), GLL, …
179 …{ "GL_EXT_multi_draw_arrays", o(dummy_true), GLL | …
185 …{ "GL_EXT_polygon_offset", o(dummy_true), GLL, …
193 …{ "GL_EXT_stencil_wrap", o(dummy_true), GLL, …
194 …{ "GL_EXT_subtexture", o(dummy_true), GLL, …
202 …{ "GL_EXT_texture_edge_clamp", o(dummy_true), GLL, …
203 …{ "GL_EXT_texture_env_add", o(dummy_true), GLL, …
204 …{ "GL_EXT_texture_env_combine", o(dummy_true), GLL, …
207 …{ "GL_EXT_texture_format_BGRA8888", o(dummy_true), E…
209 …{ "GL_EXT_read_format_bgra", o(dummy_true), E…
211 …{ "GL_EXT_texture_lod_bias", o(dummy_true), GLL | …
213 …{ "GL_EXT_texture_object", o(dummy_true), GLL, …
214 …{ "GL_EXT_texture", o(dummy_true), GLL, …
221 …{ "GL_EXT_texture_type_2_10_10_10_REV", o(dummy_true), …
224 …{ "GL_EXT_unpack_subimage", o(dummy_true), …
226 …{ "GL_EXT_vertex_array", o(dummy_true), GLL, …
231 …{ "GL_OES_blend_subtract", o(dummy_true), E…
232 …{ "GL_OES_byte_coordinates", o(dummy_true), E…
234 …{ "GL_OES_compressed_paletted_texture", o(dummy_true), E…
246 …{ "GL_OES_element_index_uint", o(dummy_true), E…
248 …{ "GL_OES_fixed_point", o(dummy_true), E…
250 …{ "GL_OES_mapbuffer", o(dummy_true), E…
251 …{ "GL_OES_matrix_get", o(dummy_true), E…
253 …{ "GL_OES_point_size_array", o(dummy_true), E…
255 …{ "GL_OES_query_matrix", o(dummy_true), E…
256 …{ "GL_OES_read_format", o(dummy_true), GL | E…
258 …{ "GL_OES_single_precision", o(dummy_true), E…
263 …{ "GL_OES_stencil_wrap", o(dummy_true), E…
267 …{ "GL_OES_texture_mirrored_repeat", o(dummy_true), E…
269 …{ "GL_OES_vertex_array_object", o(dummy_true), E…
279 …{ "GL_APPLE_texture_max_level", o(dummy_true), E…
280 …{ "GL_APPLE_vertex_array_object", o(dummy_true), GLL, …
282 …{ "GL_ATI_draw_buffers", o(dummy_true), GLL, …
292 …{ "GL_IBM_texture_mirrored_repeat", o(dummy_true), GLL, …
303 …{ "GL_NV_draw_buffers", o(dummy_true), …
312 …{ "GL_NV_read_buffer", o(dummy_true), ES2, …
320 …{ "GL_SGIS_generate_mipmap", o(dummy_true), GLL, …
322 …{ "GL_SGIS_texture_edge_clamp", o(dummy_true), GLL, …
324 …{ "GL_SUN_multi_draw_arrays", o(dummy_true), GLL, …
646 } else if (offset == o(dummy_true) && state == GL_FALSE) { in set_extension()
788 ctx->Extensions.dummy_true = GL_TRUE; in _mesa_init_extensions()