• Home
  • Raw
  • Download

Lines Matching refs:GLfloat

49 rasterpos(GLfloat x, GLfloat y, GLfloat z, GLfloat w)  in rasterpos()
52 GLfloat p[4]; in rasterpos()
72 rasterpos((GLfloat)x, (GLfloat)y, (GLfloat)0.0, (GLfloat)1.0); in _mesa_RasterPos2d()
76 _mesa_RasterPos2f(GLfloat x, GLfloat y) in _mesa_RasterPos2f()
84 rasterpos((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); in _mesa_RasterPos2i()
96 rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); in _mesa_RasterPos3d()
100 _mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) in _mesa_RasterPos3f()
108 rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); in _mesa_RasterPos3i()
120 rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); in _mesa_RasterPos4d()
124 _mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) in _mesa_RasterPos4f()
132 rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); in _mesa_RasterPos4i()
144 rasterpos((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); in _mesa_RasterPos2dv()
148 _mesa_RasterPos2fv(const GLfloat *v) in _mesa_RasterPos2fv()
156 rasterpos((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); in _mesa_RasterPos2iv()
168 rasterpos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); in _mesa_RasterPos3dv()
172 _mesa_RasterPos3fv(const GLfloat *v) in _mesa_RasterPos3fv()
180 rasterpos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); in _mesa_RasterPos3iv()
192 rasterpos((GLfloat) v[0], (GLfloat) v[1], in _mesa_RasterPos4dv()
193 (GLfloat) v[2], (GLfloat) v[3]); in _mesa_RasterPos4dv()
197 _mesa_RasterPos4fv(const GLfloat *v) in _mesa_RasterPos4fv()
205 rasterpos((GLfloat) v[0], (GLfloat) v[1], in _mesa_RasterPos4iv()
206 (GLfloat) v[2], (GLfloat) v[3]); in _mesa_RasterPos4iv()
226 window_pos3f(GLfloat x, GLfloat y, GLfloat z) in window_pos3f()
229 GLfloat z2; in window_pos3f()
286 window_pos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) in window_pos4f()
297 window_pos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); in _mesa_WindowPos2dMESA()
301 _mesa_WindowPos2fMESA(GLfloat x, GLfloat y) in _mesa_WindowPos2fMESA()
309 window_pos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); in _mesa_WindowPos2iMESA()
321 window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); in _mesa_WindowPos3dMESA()
325 _mesa_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) in _mesa_WindowPos3fMESA()
333 window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); in _mesa_WindowPos3iMESA()
345 window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); in _mesa_WindowPos4dMESA()
349 _mesa_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w) in _mesa_WindowPos4fMESA()
357 window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); in _mesa_WindowPos4iMESA()
369 window_pos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); in _mesa_WindowPos2dvMESA()
373 _mesa_WindowPos2fvMESA(const GLfloat *v) in _mesa_WindowPos2fvMESA()
381 window_pos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); in _mesa_WindowPos2ivMESA()
393 window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); in _mesa_WindowPos3dvMESA()
397 _mesa_WindowPos3fvMESA(const GLfloat *v) in _mesa_WindowPos3fvMESA()
405 window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); in _mesa_WindowPos3ivMESA()
417 window_pos4f((GLfloat) v[0], (GLfloat) v[1], in _mesa_WindowPos4dvMESA()
418 (GLfloat) v[2], (GLfloat) v[3]); in _mesa_WindowPos4dvMESA()
422 _mesa_WindowPos4fvMESA(const GLfloat *v) in _mesa_WindowPos4fvMESA()
430 window_pos4f((GLfloat) v[0], (GLfloat) v[1], in _mesa_WindowPos4ivMESA()
431 (GLfloat) v[2], (GLfloat) v[3]); in _mesa_WindowPos4ivMESA()
446 void glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
448 GLfloat fx, fy;